Computing Games written by Shigeru Myamoto
The following is a list of Computing Games written by Shigeru Myamoto in the Centre for Computing History collection. It is not an exhaustive list of and other games may have been published. If you have any games or software that you would like to donate to our collection, please view our donations page.There are 10 Computing Games written by Shigeru Myamoto in our collection :
Order By : Title - Release Date - Publisher |
Pac-Man Vs
Software House: Namco
Author: Shigeru Myamoto
Platform : Nintendo Gamecube
Loose cart
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
A launch title for the Nintendo 64, Super Mario 64 was a brand new way to experience the Mushroom Kingdom as this was the first fully 3D entry in the Super Mario series
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
An action-adventure RPG set in Hyrule featuring series regulars Link, Princess Zelda and Ganon
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
This sequel to the SNES classic adds so much more to the experience: much larger tracks, larger in scale and depth, and of course using the N64 hardware to the full, including a four player experience ...
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
Excitebike is a motocross racing video game franchise made by Nintendo
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo Famicom
Launch title for Nintendo's third console, stays true to the original game for the SNES, in which the player masters flying skills in various equipment, from planes to Jetpacs, all to score the maximu ...
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
The follow up to 1998's The Legend of Zelda: Ocarina of Time, it is a 3D Action adventure RPG set in a parallel universe to Ocarina's Hyrule
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo 64
For the US and Europe, SMB 2 was a completely different game to the Japanese title, after Nintendo of America thought the game was too hard and too similar to the original, the only time the origina ...
Software House: Nintendo
Author: Shigeru Myamoto
Platform : Nintendo NES